Extended Spline Effector | Modo 16.8 / Modo 17 +
€16+
€16+
https://schema.org/InStock
eur
Aleksandr Shmakov
Extended Spline Effector + eMesh (Button) for Modo 16.8 / Modo 17 +
!This script simplifies working with Spline Effector in Modo!
Inside the archive you will find two lpk files:
- eMesh.lpk
- extended_spline_effector_as.lpk
Info:
- In order to update the script, you just need to transfer the new lpk file to modo’s viewport again and click ok.
- It is very important to follow the sequence of selecting vertices, edges and polygons (the sequence is not important only in the "Edge" mode) - otherwise, the points (locators) will be created in the wrong order.
- If you have created many points, you can not delete the effector, but use the undo command Ctrl+Z, then specify the desired number of points and press RUN again, this way you do not have to create selections again.
- Tested only on windows.
I will also be glad if you report problems if they arise, so that I can solve them.
You can write to me on:
- slack - foundry-modo.slack.com
- facebook - https://www.facebook.com/AlexandrShmakovCG
- email - as.lllmakov@gmail.com
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